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The Amazing Mathematical Flying Circus
Goal
The main deliverable of this project will be a video designed to
convey to non-mathematicians some of the beauty, power and intrigue
that mathematics holds in the eyes of its dedicated practitioners.
Movie Synopsis, (a la TV Guide)
The concepts of symmetry and abstraction are explored using an
engaging mix of discussion,
juggling, and computer graphics in this attempt
to show people with little mathematics background the amazing
mental acrobatics that are part of the mathematician's everyday life.
Why?
See this project's parents, YAMPOD, and DIIMatR, for a discussion of
the motivation for this effort.
Detailed Description
The overall goal of this is to introduce people (students, adults,
mathematicians who might not have noticed) to the beauty, power and
fascinatingly broad applicability of abstract algebra. This presentation
has been given in the form of a conference talk or a special classroom
activity on numerous occasions to very receptive audiences.
So, in the most simplistic sense, the goal is just to capture the talk
on videotape, with enhancements in the form of computer animations.
In order to increase its value as an instructional tool, the talk will
need further supporting materials. So, other planned components include a
low-bandwidth hypertext-plus-graphics version to be put online, integrated
with a simple, interactive application to facilitate further exploration.
Also included will be supporting lesson plans and activities
that could be used in classroom settings.
Here is a general idea of the talk that the movie will be building on.
Intro to symmetry
It starts off with a demonstration of the symmetry group of an equilateral triangle,
first introducing the idea of symmetry, then posing the problem of
finding all the triangle's symmetries, considering the symmetries as
"motions", and noting the fact that doing one motion after another is
equivalent to doing some other motion.
Abstraction: the "Anthenya" operator
When time permits, the audience is given the opportunity to work out the
"multiplication table" of the "anthenya" operator. ("Anthenya" comes
from lazy-ese for "and then you"--e.g. "if you rotate right, anthenya
flip about the vertical, what do you get?" (For those familiar with the
concept, this is just a user-friendly term for function composition.)
We draw the group table on a whiteboard and look at it, noticing patterns
(every element appears exactly once in each column and row, it isn't
commutative (the first non-commutative group they have seen, and they will
often notice this themselves). We talk about inverse and identity and how
those relate to the same things in "normal" addition and multiplication.
The power of abstraction--concept and calculation reusability
Then we show how you can apply the same group to juggling three balls,
and how you can actually learn something about juggling from looking
at the group. On some occasions we've actually introduced the idea
of homomorphism, because the homomorphism into Z2 is just staring at
you, and has a natural physical correlation to "things that flip the
triangle over" and "things that leave the triangle on the same side".
A really neat thing to do here is to then show the problem of modeling
six clubs passed between two jugglers. This gets really interesting
because the patterns the jugglers do, when analyzed using permutation
notation, turn out to have quite unexpected subpatterns which you can
see, but wouldn't generally notice unless someone (like "the math")
pointed them out to you.
Visualizing through computer animation
One of the really cool things that I haven't tried with an audience
yet is showing the group of "motions" with actual motion, in
the form of computer animation. This has some really exciting
possibilities. See
this for an example.