3D model without textures of the Maya Tempio de Los Mascarones (Ezdna, Mexico), created with Epoch 3D. Note the faces of the polygons that make up the geometric model consisting of 47,484 polygons.

From Beyond illustration: 2d and 3d digital technologies as tools for discovery in archaeology by Bernard Frischer and Anastasia Dakouri-Hild

Creator(s)
Subjects
  • European: Ancient to 400 C.E.
Citable Link
  • Figure 8 3D model without textures of the Maya Tempio de Los Mascarones (Ezdna, Mexico), created with Epoch 3D. Note the faces of the polygons that make up the geometric model consisting of 47,484 polygons.