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Proceedings of the 2019 International Computer Music Conference

The International Computer Music Association
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  • Contents

  • Title Page
  • Copyright Page
  • Welcome
  • Keynote Speaker: Brad Garton
  • Previous ICMC Conferences
  • Acknowledgements
  • Spatialisating the same Acousmatic Composition in Different Venues Featuring High-Density Loudspeaker Arrays by Javier Alejandro Garavaglia
  • Bubbles: An Object-Oriented Approach to Object-Based Sound for Spatial Composition and Beyond by Richard Garrett
  • A Tree Falls: to Acoustically Signify Audience Proximity by Jack Woodbury and Mo H. Zareei
  • The Extended Stereo Speaker Configuration as an Individual Spatial Experience by Jesse Austin-Stewart and Mo H. Zareei
  • Composing Images in Space: Schaeffer's Allure projected in Higher-Order Ambisonics by Natasha Barrett
  • Steering Behaviors for Spatial Sound Authoring by Thibaut Carpentier and Andrew Gerzso
  • 3D sound diffusion in concert hall. by Emiliano del Cerro
  • The Emotional Characteristics of Woodwind Musical Instruments with Different Pitch and Dynamics by Hiu Ting Chan, Bing Yen Chang, and Andrew Horner
  • Design and Control of Mixed-Order Spherical Loudspeaker Arrays by Stefan Riedel, Franz Zotter, and Robert Höldrich
  • Climate Catastrophe as Environmental Music: The Aral Sea by Anders Bach Pedersen and Johan Lau Munkholm
  • Systems Thinking and Environmental Interaction in the Work of Tom´as Saraceno and David Dunn by Tate Carson
  • The Acoustic Features and Their Relationship to the Emotional Characteristics of Rain Sound Effects by Wing Lam Sin, Bing Yen Chang, Xiaojuan Ma, and Andrew Horner
  • Hindemith and Algorithmic Harmonic Generation by Ken Paoli
  • Else: An Artistic Study on Algorithmic Agency in Sound Synthesis Composition by Daniele Pozzi and David Pirrò
  • Soundwriter: Real-Time Music Generation for Oral Storytelling through Emotion Mapping by Toshihisa Tsuruoka and Ashley Erika Muniz
  • Extended Combinatorial Structures in Out of Time by Logan Barrett
  • The Risset Cycle, Recent Use Cases With SmartVox by Jonathan Bell
  • The IRiMaS Software: Integrating interactive listening and play into musicological research by Frédéric Dufeu, Axel Roebel, Keitaro Takahashi, and Michael Clarke
  • Towards a Queer Concept of the Score by J Diaz
  • The Timbre of Flutter Echoes and the Composition “Flutr” by Tor Halmrast
  • Creation and Practice of Fantasy Scene Music Theater of Chinese Traditional Instruments and Electronic Music by Minjie Lu, Xiao Hu, and Yanmin Han
  • What is the Color of that Electroacoustic Music? by PerMagnus Lindborg
  • REMNANT: EXPLORING PRESENCE AND ABSENCE THROUGH ACOUSTIC DISTURBANCES IN SPACE by Miller Puckette and Kerry Hagan
  • Primary Exploration on the Style and Techniques of Shadow of Bells, a Real-Time Electronic Music Song of Hans Tutschku by Xiyue Zhang
  • What is saved? Considerations on documenting, archiving and (re-)performing computer music by Miriam Akkermann
  • Is there a digital archivist in the room? The preservation of musique mixte by Guillaume Boutard
  • Music Intelligence and Knowledge Agent (MIKA) by Jeremy Stewart, Matthew Goodheart, Jonas Braasch, Mary Simoni, Curtis Bahn, and David Dahlbom
  • Proposing “Computer Bending” and “Circuit Vacuuming” as Techniques in Experimental Music by Edgar Berdahl and Anthony T. Marasco
  • An Efficient Algorithm For Composing Polyrhythmic Sequences by Georg Boenn
  • Clockblocks: A Pure-Python Library for Controlling Musical Time by Marc Evanstein
  • Melody Slot Machine: Melody Morphing by Using Time-span Tree of GTTM by Masatoshi Hamanaka, Mizuki Kobayashi, Kyoko Otagawa, and Mayumi Shimada
  • Trois Machins de la Grâce Aimante: a Virtual Reality String Quarte by Rob Hamilton
  • Generative Bookscapes: Towards Immersive and Interactive Book Reading by Tae Hong Park and Toshihisa Tsuruoka
  • Creating Timbre in Space: Granular Synthesis and Ambisonics Spatialization Study and Composition by Danilo Rossetti and Jônatas Manzoli
  • Spectrail: Visual Analytics for Compositional Processes with Sound Analysis and Synthesis by Yuriko Takakura, Masanori Nakayama, and Issei Fujishiro
  • From Collections to Corpora: Exploring Sounds through Fluid Decomposition by Pierre Alexandre Tremblay, Owen Green, Gerard Roma, and Alex Harker
  • Working with Brevity: Short Soundfiles in Electroacoustic Composition by Manuella Blackburn
  • FieldFlows: Oscillating Sound Fields of Near-harmonic Frequencies for Spatial Audio Effects by Michael Blandino
  • AntesCollider: Control and Signal Processing in the Same Score by José Miguel Fernandez, Jean-Louis Giavitto, Pierre Donat-Bouillud
  • Exploring Participatory Sound Art by Visda Gourdarzi, Artemis Gioti, Giacomo Lepri, and Fabio Morreale
  • GANkyoku: a Generative Adversarial Network for Shakuhachi Music by Omar Peracha and Shawn Head
  • Multichannel Sound Design by Eric Lyon
  • Listening Here: A Mobile Web App for Sonic Exploration by Cristyn Magnus and Stephanie Loveless
  • Compositional Considerations in the Design of an Interactive Agent-based Musical Ecosystem by Zeynep Özcan and Anıl Çamcı
  • Performing and Listening Bodies by Kevin Parks
  • To Mix or Not to Mix: Unifying the Creative Process in Composing for Instruments and Electronics by Laurie Radford
  • ProxSynity: A Real-Time, Networked, Performance System by Ian Gibson
  • Two Different Paradigms for Network Audio Performance with a Laptop Ensemble by Eric Sheffield, William Thompson, and Edgar Berdahl
  • An Initiative in Embedded Sound Art with Found Objects: “What’s Old Is New” by Edgar Berdahl, Chase Mitchusson, and William Montgomery
  • Maderna’s Mahler: A Model for Electroacoustic Composition by Brent Wetters and Jonathon Kirk
  • The Impact of Institutional Support on Artistic Research and Creation: The Columbia-Princeton Electronic Music Center and the RCA Mark-II by Eric Lemmon
  • The Ecology and Economy of Frequency Modulation: A Revised History of FM Synthesis by Zachary Lovitch
  • Considerations on Sound Art Documentation: Theories and Case Studies by Juan Carlos Vasquez
  • Improvisation at the Edge of Chaos: A Worked-Through Design and Performance Practice for Electronic Improvisation by John Bowers and Kerry Hagan
  • Feedback Mayhem: Compositional affordances of the halldorophone discussed by its users. by Halldór Ulfarsson
  • Bell, a Textual Language for the Bach Library by Andrea Agostini and Jean-Louis Giavitto
  • Evaluating Natural Language for Musical Operations by Donya Quick and Christopher N. Burrows
  • A Performance Setup for Collaborative Audio-Visual Live Coding based on a Graphical Approach to Dynamic Wave Terrain Synthesis by Daniel K. Höpfner and Michele Samarotto
  • Remote Piano Lesson System Considering Camera Switching by Ryota Matsui, Yoshinari Takegawa, Keiji Hirata, and Yutaka Yanagisawa
  • Teaching Computer Music Performance: Designing an Applied Music Technology Curriculum by Benjamin Smith, Christopher Kincaid, Jordan Munson, and Jason Palamara
  • An Attentional Neural Network Architecture for Folk Song Classification by Aitor Arronte Alvarez and Francisco Gómez-Martín
  • The Emotional Characteristics of Brass Musical Instruments with Different Pitch and Dynamics by Hiu Ting Chan, Ronald Mo, Christopher Keyes, and Andrew Horner
  • Curation, Choice, and the Internet: Score Follower and New Music on YouTube by Dan Tramte, Ermir Bejo, Victoria Cheah, and Zach Thomas
  • A Javascript Musical Machine Listening Library by Nick Collins and Shelly Knotts
  • Contemporary Machine Learning for Audio and Music Generation on the Web: Current Challenges and Potential Solutions by Mick Grierson, Matthew Yee-King, Louis McCallum, Chris Kiefer, and Michael Zbyszynski
  • Emotional Equalizer: An Emotion-Based Real-Time Music Arrangement System by Yu Hong, Andrew Horner, Julius Smith
  • Audio-based Musical Artificial Intelligence and Audio-Reactive Visual Agents in Revive by Kıvanç Tatar, Philippe Pasquier, Remy Siu
  • Excited Sounds Augmented by Gestural Control by Clemens Wegener and Max Neupert
  • Drumductor: A Gesture-Augmented Drum Pattern Generator by Xianda Wang and Tae Hong Park
  • Soundtrack+: Measuring, Predicting, and Applying Affect of Multichannel Patterns into Composition by Connor Kirts, Seth Shafer, and Jeremy Baguyos
  • A Comparison of the Emotional Characteristics of the Violin and Erhu on the Butterfly Lovers Concerto by Dustin Lee and Andrew Horner
  • IRMA (Interactive Real-time Measurement of Attention). A method for the investigation of audiovisual computer music performances. by Andreas Pirchner
  • Strata Sequence: From Musical Rocks to Palaeo-Soundscapes by Robert Mackay
  • Control, Indeterminacy, Narrative and Dialogue in Ghioc for saxophone and Fixed Media by Sever Tipei
  • BODY MOVEMENT SONIFICATION: ENHANCING PHYSIO THERAPY by Christian Baumann, Johanna Friederike-Baarlink, and Jan-Torsten Milde
  • Indicators of Intensity: A Composition via the Sonification of Cycling Data by Robert Richey
  • The Sonification of Solar Harmonics (SoSH) Project by Seth Shafer, Timothy Larson, Elaine diFalco
  • Notes on Dynamic Stochastic Synthesis and The New GENDYN Program by Angelo Bello
  • Play your tablet: a taxonomy and survey of performative multi-touch display musical apps, focused on interaction by Marie González-Inostroza and Rodrigo E. Cádiz
  • Imitation Game: Real-time Decision-making in an Interactive Composition for Human and Robotic Percussionist by Artemi-Maria Gioti
  • QTCheck: A Composers’ Tool for Checking Playability of Music for Quarter-Tone Alto Flute by Jonathan Pitkin
  • Tracking and Smart Textiles Environment (TaSTE) by Bob Pritchard
  • A Haptic-Feedback Shoulder Rest for the Hybrid Violin by Seth Dominicus Thorn and Byron Lahey
  • The Real-time Synthesis of the Ancient Chinese Chime-Bells Instrument of Marquis Yi􀀁in Max/Msp by Tsung-Ching Liu and Xing-Wen Wang
  • Augmented Instruments at CRM – Centro Ricerche Musicali of Rome: Feed-Drum, SkinAct, WindBack and ResoFlute by Michelangelo Lupone, Laura Bianchini, Silvia Lanzalone, Alessio Gabriele
  • Studio Report: MTT at the Orpheus Institute by Juan Parra Cancino and Jonathan Impett
  • CCM Center for Computer Music 2019 by Mara Helmuth, Shawn Milloway, Zhixin Xu, Yunze Mu, Owen Hopper, and Jacob Duber
  • Institute for Computer Music and Electronic Media at the Folkwang University of the Arts by Thomas Neuhaus
  • Studio Report: Yale Open Music Initiative by Scott Petersen, Mark Santolucito, and Konrad Kaczmarek
  • Studio Report 2019: New York University (NYU) Music Composition & Technology Programs by Motihiro A. Suzuki, Andrew T. Philips, Scott M. Murakami, Toshihisa Tsuruoka, Tae Hong Park
  • Sculpting & Landscaping with Sound Critical Approaches to Developing Specific Artistic Strategies in and with 3D Audio by Sabine Breitsameter
  • Spaces in Between – Towards Ambiguity in Immersive Audio Experiences by Pedro Rebelo and Michael McKnight
Citable Link
Published: 2019
Publisher: Michigan Publishing Services
Contact
International Computer Music Association, Inc.
1819 Polk St., Suite 330
San Francisco, CA 94109
USA

Fax: +1 (734) 878-3031
Email: icma@umich.edu

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