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  3. Video Game Art Reader: Volume 1

Video Game Art Reader: Volume 1

Tiffany Funk, Series Editor
Open Access Open Access
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  • Overview

  • Contents

The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the following essays from art historians, literary theorists, game designers, artists, educators, museum curators, and programmers all engage with video games as an important part of the global art landscape. Each engages with what makes good game art with special attention to the transnational cadre of gamers that play them.
  • Cover
  • Title Page
  • Contents
  • Copyright
  • Letter From the Editor: Shall We Play a Game?
  • Savior: Cuba’s First Independent Video Game; Teresa Silva interviews Josuhe H. Pagliery
  • Christopher W. Totten, “Game Levels as Words of Art, Architecture, and Design”
  • Jacob Euteneuer, “Toward a Ludic Literacy: Procedure, Imageword, and Metaphor in Digital Games”
  • Sercan Şengün, “Ludic Voyeurism and Passive Spectatorship in Gone Home and Other ‘Walking Simulators’”
  • Kieran Nolan, “Arcade Operator: An Art Game Experiment About Arcade Repair”
  • Monica Evans, “‘Who Did I Jettison into Space?’ Complicity as a Tool for Narrative Expression in INSIDE and The Swapper”
  • Eddie Lohmeyer, “‘Please Do Touch (and Disrupt) the Art’: Glitch-Kinesthetics and Spectator Agency in Super Metroid: Nightmare Edition”
  • Evan Meaney, “The Enemy of Expression: Production Notes on the Simulation of an Endless Place”
  • Jesse de Vos, René Glas, and Jasper van Vught, “Let’s Play Game Exhibitions: A Curators’ Perspective”
  • Back Cover
Each essay of this work was subjected to two rounds of fully closed (“double-blind”) peer review by the VGA Reader editorial board. For more information, please see our Peer Review Commitments and Guidelines.
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Published: 2017
Publisher: Amherst College Press
ISBN(s)
  • 978-1-943208-43-2 (paper)
  • 978-1-943208-40-1 (open access)
Series
  • Video Game Art Reader
Subject
  • video game studies
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