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Virtual Reality in Archaeology
Juan A. Barceló, Maurizio Forte and Donald H. Sanders
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This volume is an accompanying volume to CAA 98 volume (BAR S757). The papers were originally presented at the Festival of Virtual Reality in Archaeology which took place simultaneously to the twenty-sixth annual CAA conference in Barcelona.
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Front Cover
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Title Page
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Copyright
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Table of Contents
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PRESENTATION
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THE DIVERSITY OF ARCHAEOLOGICAL VIRTUAL WORLDS
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INTRODUCTORY PAPERS
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VISUALIZING WHAT MIGHT BE: AN INTRODUCTION TO VIRTUAL REALITY TECHNIQUES IN ARCHAEOLOGY
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ARCHAEOLOGICAL PUBLICATIONS USING VIRTUAL REALITY: CASE STUDIES AND CAVEATS
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REALISM VS. REALITY: CREATING VIRTUAL RECONSTRUCTIONS OF PREHISTORIC ARCHITECTURE
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NATIVE AMERICAN VIRTUAL REALITY ARCHAEOLOGY: AN ARCHITECT'S PERSPECTIVE
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TECHNICAL PAPERS
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PLANS, ELEVATIONS AND VIRTUAL WORLDS: THE DEVELOPMENT OF TECHNIQUES FOR THE ROUTINE CONSTRUCTION OF HYPERREAL SIMULATIONS
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ACQUISITION OF DETAILED MODELS FOR VIRTUAL REALITY
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3D FACIAL RECONSTRUCTION AND VISUALIZATION OF ANCIENT EGYPTIAN MUMMIES USING SPIRAL CT DATA SOFT TISSUE RECONSTRUCTION AND TEXTURE APPLICATION
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VISUALISATION OF VIRTUAL ENVIRONMENTS OF ANCIENT ARCHITECTURE: THE PROBLEM OF ILLUMINATION
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RAY-TRACING TECHNIQUES IN A PARALLEL ENVIRONMENT: THE CASE STUDY OF A HORSE GRAVE
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PRE-RENDERING ACOUSTICS AND ILLUMINATION FOR ARCHAEOLOGICAL RECONSTRUCTIONS
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COMPUTER SIMULATION OF STONEHENGE
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Virtual Reality at the Neolithic Monument Complex of Thornborough, North Yorkshire
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FORM AND FABRIC, THE REAL AND THE VIRTUAL: ROMAN ECONOMY-RELATED GEOMETRICAL MASS CONSTRAINTS IN DRESSEL'S TABLE OF AMPHORA FORMS
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AN INTERACTIVE SYSTEM FOR THE PRESENTATION OF A VIRTUAL EGYPTIAN FLUTE IN A REAL MUSEUM
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IMMERSIVE WALK-THROUGH EXPERIENCE OF JAPANESE ANCIENT VILLAGES WITH THE VISTA-WALK SYSTEM
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A WWW VIRTUAL MUSEUM FOR IMPROVING THE KNOWLEDGE OF THE HISTORY OF A CITY
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THE INTERNET AND VIRTUAL ENVIRONMENTS IN HERITAGE EDUCATION: MORE THAN JUST A TECHNICAL PROBLEM
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VIRTUAL REALITY AND ANCIENT ROME: THE UCLA CULTURAL VR LAB'S SANTA MARIA MAGGIORE PROJECT
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IMMERSIVE IMAGING TECHNOLOGIES FOR ARCHAEOLOGICAL RESEARCH
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Archaeological Applications
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TRAVEL TO THE TIME OF THE IBERIANS
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THE BATHS OF BAETULO: FROM ARCHAEOLOGICAL TO VIRTUAL REALITY
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THE USE OF DIGITAL PHOTOGRAMMETRY AND GEOMETRIC MODELLING IN MEDIEVAL ARCHAEOLOGY
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3D VISUALIZATIONS OF A FIRST-CENTURY GALILEAN TOWN
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COMPUTER-AIDED DESIGN AND ARCHAEOLOGY AT SAGALASSOS: METHODOLOGY AND POSSIBILITIES OF CAD RECONSTRUCTIONS OF ARCHAEOLOGICAL SITES
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VIRTUAL MODEL OF THE BASILICA OF EMMAUS-NICOPOLIS
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MEDIEVAL TURKU: THE LOST CITY A PROJECT TRYING TO RECONSTRUCT A MEDIEVAL TOWN IN FINLAND
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VIRTUAL REALITY AS AN EXTENSION OF THE ARCHAEOLOGICAL RECORD: RECONSTRUCTION OF THE IRON AGE FORTRESS ELS VILARS (ARBECA, CATALONIA, SPAIN)
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RECONSTRUCTION OF THE INTENDANT'S SECOND PALACE, QUEBEC CITY, AROUND 1730
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THE ESTENSE CASTLE OF FERRARA {ITALY): MULTIMEDIA PROJECT AND VIRTUAL RECONSTRUCTION
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Concluding Address
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ABOUT VIRTUAL ARCHAEOLOGY: DISORDERS, COGNITIVE INTERACTIONS AND VIRTUALITY
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VR Terminology
Citable Link
Published: 2000
Publisher: BAR Publishing
- 9781841710471 (paperback)
- 9781407351780 (ebook)
BAR Number: S843