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Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA): Proceedings of the 37 th International Conference, Williamsburg, Virginia, United States of America, March 22-26, 2009
Bernard Frischer, Jane Webb Crawford and David Koller
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This book presents the proceedings (48 papers) of the 37th International Conference Computer Applications and Quantitative Methods in Archaeology held at Williamsburg, Virginia, USA, from March 22-26, 2009. Includes a CD of all papers with colour figures and tables.
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Front Cover
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Title Page
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Copyright
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Table of Contents
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PREFACE
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ACKNOWLEDGEMENTS
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Precision Recording of Pompeian Standing Remains via Stitched Rectified Photography
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Computational Intelligence in Archaeology. State of the Art
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Directions of Magnetization
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LaQuAT: Integrating and Querying Diverse Digital Resources in Classical Epigraphy
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Inside Greek Vases An Examination of the Skill of Ancient Greek Craftsmen in Producing Complex 3D Shapes
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Surface Scanning-New Perspectives for Archaeological Data Management and Methodology
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Automatic Extraction of Archaeological Events from Text
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Archaeological Documentation and Reconstruction of the 17A Derelict Vessel, Back River, Georgia
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Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques
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An Interactive Visit to the City of Rome in the Fourth Century A.D.
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Participatory Research in Cyber-archaeology
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A Toolbox for Manuscript Analysis
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Reclaiming a Sense of Place: Geospatial Technologies and the Flat Rock Cemetery Project
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Encoded Archival Description for Numismatic Collections
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Digitizing Pompeii’s Forum
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Image-Based Measurement of Ancient Coins
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Deducing Event Chronology in a Cultural Heritage Documentation System
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Linking Archaeological Data
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Narrative and Content Combine in a Learning Game for Virtual Heritage
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Automatic Construction of Typologies for Massive Collections of Projectile Points
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GPS-aided Walking Experiments and Data-driven Travel Cost Modeling on the Historical Road of Nakasendō-Kisoji (Central Highland Japan)
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3D Pottery Shape Similarity Matching Based on Digital Signatures
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The Shaker Project: First Steps towards a Collaborative Network for Virtual Heritage Production
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Archaeology and the Semantic Web—Prospects and Challenges
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Walking the Ridgeway Revisited: The Methodological and Theoretical Implications of Scale Dependency for the Derivation of Slope and the Calculation of Least-Cost Pathways
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Using Geographically Weighted Regression to Predict Site Representativity
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From Pencil to Pentium: Digitizing the Classic Period Maya City of Chunchucmil, Yucatán, Mexico
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Following a STAR? Shedding More Light on Semantic Technologies for Archaeological Resources
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Allocating Archaeological Wood Samples to a Common Source Tree and Its Use for Analyzing Wooden Settlement Structures
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Hidden Cities: Authenticity and City Fabric
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Traveling in a Prehistoric Landscape: Exploring the Influences that Shaped Human Movement
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eWilliamsburg Phase II: Spatio-Temporal Modeling of the Colonial Past
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Geophysical Prospection at Portus: An Evaluation of an Integrated Approach to the Interpretation of Subsurface Archaeological Features
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When Data Becomes Information: Visualizing Archaeological Textiles
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Designing the Next Generation Virtual Museum: Making 3D Artifacts Available for Viewing and Download
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Sharing Data, Swapping Knowledge, and Building Community: Moving Archaeology from Deep Storage into the Public Eye through the Internet
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Virtual Rome
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Over the Hills and Far Away? Cost Surface Based Models of Prehistoric Settlement Hinterlands
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Grass-roots Imaging: A Case Study in Sustainable Heritage Documentation at Chersonesos, Ukraine
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Reconstruction of Archaeological Features in a Mediterranean Coastal Environment Using Non-invasive Techniques
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ToToPI (Topographie de Tours Pré-Industriel), a GIS for Understanding Urban Dynamics Based on the OH_FET Model (Social Use, Space, and Time)
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Making Legacy Literature and Data Accessible in Archaeology
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Visualization and Automatic Typology Construction of Pottery Profiles
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Determining Function of Pompeian Sidewalk Features through GIS Analysis
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Rome Reborn in Google Earth
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Beyond the Marsh: Settlement Choice, Perception, and Spatial Decision-making on the Georgia Coastal Plain
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A Virtual Restoration System for Broken Pottery
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Towards Indexing and Data Mining All the World’s Rock Art
Citable Link
Published: 2010
Publisher: BAR Publishing
- 9781407305561 (paperback)
- 9781407336138 (ebook)
BAR Number: S2079